![]() The game mechanics, and how much a new player needs to know to play, are not very well explained.The main thing to consider for most players, though, is that the developers now in control seem to be ironing alot of this out. The long list of devs with different personal goals and control/competence over the games code means that it shows evidence of their many varied tenures: some weapon types or classes are significantly better than others, and until recently the allies were commonly favoured in terms of same-tier equipment (I would know, I played them).Many of the players are helpful, patient, and while many regulars get whiney from time to time it's certainly not the toxicity expected from most game communities today. Though the community can be butthurt sometimes, and there is a sense of segregation amongst some of them in which some allied players think dedicated axis players are neonazis and some axis players think dedicated allies get developer favour, the community overall is quite pleasant. ![]() ![]() I think it does have promise and it's certainly worth their free account if you think it's worth checking out. They appear to have actual targets for development, including implementation of such features as in-game area based voice chat. When you can do that and not lose your veteran players- some of them there from the beginning- it does show no small degree of competence. From adding those new weapons and cities to auditing the very difficult file structure of this nearly 20 year old behemoth, there clearly appears to be a push to improve it without losing its appeal. ![]()
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